![]() We’re excited to learn more about the game, as more details arrive from Avalanche Studis. One that matches the tone and themes of a group of smugglers. If nothing else, the game looks to have a distinct style. This next game should be shaping up to be a bombastic joy ride of sorts when comparing the studio’s previous titles. ![]() Previous games from the developer include the likes of Just Cause and most recently, Rage 2. Not much is currently known about the game, but we do know that it’s set in the fictional world of 1970s Bayan and is the most ambitious project in the studio’s history to date. This also looks to contain a co-op component, so you won’t be smuggling alone. A new IP that looks to be a smuggler’s adventure set within an open world. Liam Wiseman is a Freelance news Writer for IGN.A new game from developer Avalanche Studios was announced this morning, Contraband. We don’t yet have a release date for Avalanche Studios' intriguing co-op action game, but as the next step for one of the more inventive open world game developers out there, Contraband looks to be a game worth keeping an eye on. Our worlds are super reactive, so when you have three additional people reacting or making the world react, it can be mayhem." It's a different beast to design an Avalanche game for multiplayer rather than single player, where you only have to take one player into account. Holfve simply states that "It is a challenge”, and that "If you've played the multiplayer mod for Just Cause 2, it's just chaos. The team behind the Just Cause franchise and Mad Max is no stranger to creating high octane action games, but bringing the insanity of a single player set piece from Just Cause to a multiplayer title is a very different proposition. Holfve also went onto discuss the studio's approach to multiplayer in this new title, which is a new venture for their AAA action games. Surprisingly, even Sony brought its previously PlayStation exclusive franchise MLB: The Show to Game Pass with the launch of MLB: The Show 21. ![]() And of course, all of Microsoft’s first party output will also be available with Game Pass. Square Enix brought its new looter-shooter Outriders to Game Pass day one earlier this year, calming exploratory adventure Sable will be debuting on Game Pass when it launches in September, and popular indie games Among Us and Hades will also launch free with Game Pass day one on the platform. More and more developers are aiming to bring their new IPs to Game Pass at launch, as it offers a level of security for them knowing that their games will reach a larger player base than they would through traditional sales, and profit off any sales on other consoles on top of that. So we're reaching a way bigger audience." He added: " made Xbox a way more important platform than we ever initially thought. So the business model really works to our advantage." Then people are really tempted to buy more. It's a good way for people to try, and since we have such a massive DLC catalogue for that title - over 20 DLCs - it's a beautiful way of getting people in, getting engaged and showing that it's a stellar game. Holfve referenced Avalanche Studios' 2017 game TheHunter: Call of the Wild as an example of how Game Pass helped them to find success: "TheHunter: Call of the Wild helped us prove our service model and Xbox Game Pass was fantastic because we were able to reach so many more players.
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